Its success spawned a franchise that incorporates several sequels and comic book adaptations. It was acclaimed by critics for its intelligent script and use of graphic design that encompassed elements of art nouveau and clockpunk fiction. Syberia was a commercial success, with sales above 500,000 units worldwide by 2005. Alongside the main plot, the story also consists of a subplot involving Kate's personal life. It follows Kate Walker, an American lawyer tasked with overseeing the major sale of a company and her subsequent journey across Europe and Russia to find the brother of the recently deceased owner. Created and designed by Belgian artist Benoît Sokal, Syberia is set in the same world as Sokal's 1999 video game Amerzone. Syberia is a graphic adventure game, developed and published by Microïds, and released for Microsoft Windows, PlayStation 2, and Xbox on 9 January 2002, with the game later ported for Windows Mobile, Nintendo DS, Android, OS X, PlayStation 3, Xbox 360, iOS, and Nintendo Switch in later years.
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